Game of Rectangles

 

If you know a student has rather problematic times tables, and/or is not confident working with areas, then this game will help you to assess what the scope and nature of the problem is. Please read the notes about what to say before each round – if you “teach” all the strategies in advance, the game won’t be fun any more!

You Will Need

  • 20180731_1125385404856147751014693.jpg3 or 4 sheets of printed hundred squares
  • a pen each
  • 2 dice (or even better, 2 each)
  • 5 reward counters (coins? buttons? toy dogs? be imaginative)
  • A page of pre-printed tables in the student’s favourite layout.

Before you start

“Here is your new game board – by the way how many small squares is it made up of?”

Most will count the first row with their finger. If they do it without a finger, they may get to 9 or 11. If that does happen, I suggest saying “oops, I think you need to check that”. Wait until they have “10”.

Do they then count the number of rows next? Or count each square in the next row? Or count down the rows saying 10, 20, 30?

Wait until they have 100.

“So the maximum score for you will be 100.”

This step will tell you what strategy your pupil is comfortable using to find areas.

  1. If they counted all the squares from one to 100, then they still need practice doing that, and they will be doing so for the rest of the game. Concentrate on accurate strategies for counting, and celebrating correct answers. Using a pen to “dot” each counted square is usually enough. Confirming that the answers at the end of each row are 10,20,30 will avoid some of the errors.
  2. Most students can chant “10,20,30” and will be confident to do so for this task.
  3. If they count to 10 then count 10 rows and say “100”, they are demonstating that they are confident with the link between areas, repeated counting, and tables.

Round 1

“Shall I start so you know what to do when it’s your turn?”. (This avoids the need for too many words!).

“Throw the dice, and use the 2 numbers to draw a rectangle. I’ve thrown 4 and 5. 4 and a 5 give you a 4×5 rectangle. Your score would be 20 for that, because it has 20 squares inside. That’s the area of the rectangle.” (You’ve explained it without putting them on a back foot by asking them for any of the information. You are only telling them how to play, not how to win.

Take turns to throw 2 dice and draw a rectangle. If a dice goes on the floor, say “Oh, it doesn’t count if it goes on the floor. You’ll have to roll it again”. This keeps the game calm!

How do they find the areas? Always count? Count correctly? Make mistakes with counting? Sometimes say “5,10,15,20”, sometimes say “5 5s are 25”?

This observation is *key* to what they may learn today. Choose the lowest level of skill (if they can’t confidently count, don’t worry about tables!!).

You should model at and just above their secure level of skill.

  • They count badly? You use dots.
  • They count well in ones? You count in 2s and 3s
  • They know some of the tables facts? You use others
  • They look up some facts on their chart? You look up all of them to reinforce this is a good strategy.

Once one of you has “blocked” most of the board, you will both need to draw 3 lives and each time you have a dice throw you cannot draw, you will lose a life. Once you are dead, the other player continues until they are dead.

Once both are dead, total up the scores you each have.

As they add their score, notice how they do it? Are they correct? Do they want you to do it? Can they add the numbers silently in their head? Do they want to jot the sum? do they want a calculator?

If they struggle and are unhappy, be helpful. Addition can be worked on with a different game on another occasion.

Round 2

Did they sensibly squeeze the rectangles onto the board? Or spread them out and waste space? Are they ready for a “nudge” on strategy, and start being more efficient? Or are they still overwhelmed by the skills needed for this game?

If you decide to nudge, give specific advice like “why not draw this one in the corner here, to leave room for big ones later?”. This is simpler than trying to explain in an abstract way.

If you decide not to nudge, then aim to lose by spreading your rectangles out. if they make a comment, you can say “I’m trying a different approach this time to see what happens”.

Aim for an understanding of some strategies work better than others rather than one being more “right” or “clever” than another.

Winning…

The winner of each round gets a counter. Play best of 5 games.

Extension ideas

If this whole game is too easy, then draw triangles instead. These may be all right angled or for very advanced version, allow scalene triangles. Discuss areas in either case. Use a ruler!

Skill or no skill? A Game for 2 or 3 players

Objective:

The winner is the player who has the highest total score at the end of a round

You Need:

  • A set of playing cards
  • A dice (or one each)
  • A spare piece of card or paper you can cut up

Before You start:

  • Agree how many score cards you will have, whether you are playing skill or no skill. Make enough score cards (about 2cm square is fine)

Example of working out your score:

If your dice says “3” and your playing card says “3d+1” then your score is 10, because 3×3+1=10

Playing “No Skill”

  • Suppose you have agreed to 5 score cards each. Deal the players 5 playing cards each, which they put in a line in front of them (no cheating!!)
  • Players take turns to roll the dice, and work out the score from the card, writing that score on the next small score card they own.
  • When everyone has finished using their cards, total up the score cards and see who won.

Playing “Skill”

  • Suppose you have 5 score cards. Agree a higher number of playing cards and deal those out.
  • Each time a player rolls their dice, they can choose which playing card to use this turn, to work out their score. Once a playing card is used it is turned over. You won’t be able to use it again.
  • You will find that some cards work well with large dice scores, some work well with smaller ones. Some cards (we called them “golden cards”) work brilliantly with sixes and can score as much as 49!!!

Making the playing cards:

It’s up to you how hard you make the algebra, but here are some ideas to get you started. You need about 20 cards.

  • 2d+1
  • d²-5
  • 4-d
  • d-3
  • (d-1)²
  • 3d+1

Understanding Plans and Elevations

Looking for a website that helps you to learn about Plans and Elevations? And you would like to have some fun as well? Oh, and have to work out new approaches to problems which look easy at first but aren’t?

You will need:

Be patient loading up the last 2 links – it takes a few moments.

Measuring Angles

Dear M,

There are a lot of quite nice resources online that help to build the skills of estimating and measuring angles. Using a protractor is about 3 times more confusing than using a ruler, so it’s something that needs a whole lot of practice. If I was Prime Minister, then angles on exam papers would always be TRUE angles so you could use REAL estimation skills to work them out, but they aren’t. Oh, and I’m not Prime Minister…. As we discussed today in our lesson, it doesn’t matter if you photocopy an angle larger or smaller, it stays the same size (which is pretty weird when you put it like that….. most things DO get bigger when they get bigger, don’t they!)

I have ordered the builders’ angle measurer that we looked at online  and chatted to the plumbers who are in my house today who don’t use one of those but thought it sounded incredibly useful!

Link to the online game of measuring angles on screen….

Screen Shot 2014-05-14 at 12.18.46Brilliant “make an angle game” that we played, and you were so good at! The link takes you to the start screen – we skipped the intro then chose “make the angles game”. To practice full-on measuring, where you have to place the protractor without any help from the computer, the option to pick is “up to 180 degrees in ones”.

Build your own printable worksheet (to use with a real protractor) – gave you one to do, here is a link to it just in case, feel free to make some more worksheets if you want more practice.

I wonder how you will get on, measuring angles over 180 degrees, when your own protractor only goes up to 180…. It’s a genuine mathematical problem, and I think that if you give it 5 minutes of careful thought, you may come up with something. It isn’t impossible, but it isn’t obvious either. As always, if you can figure out your own solution, you are MUCH more likely to remember it!

If your mind goes a blank when you try to use your 180 degree protractor, I would recommend this video because the teacher is making an effort to not be boring, is quite funny, but rather quiet, so you’ll have to listen carefully!

Rosalind